You are not logged in


Register
Main Menu
Latest News
News Archive
Submit News
Reviews
About Ravengames.com
RGN Crew
About RavenSoft
Copyright
Contact
Advertise On Ravengames.com
Choose A Game:
Black Crypt
Cyclones
Elite Force
Heretic
Heretic II
Hexen
Hexen II
Jedi Knight II
Jedi Knight III
MageSlayer
Necrodome
Quake IV
Shadow Caster
Soldier of Fortune
Soldier of Fortune II
Take No Prisoners
X-Men Legends
X-Men Legends II
Affiliated Sites
RavenClans.com
RavenFiles.com
RavenForums.com
RavenGames.com

The Goods of Thyrion: Other Artifacts · Offensive

Armor Mana Sources Rings Other Artifacts
      General Items
      Healing Items
      Offensive Items
      Defensive Items

Other Artifacts: Offensive Items

A sharp-eyed adventurer is wont to aquire items that aid in the deliverance of our people. A quick wit and strong arm can only be aided by valuable found objects.

 

 

Tome of Power

The Tome of Power is a staple of all warrior guilds. Tomes such as these bestow a supercharging effect upon both mundane and magical weapons, augmenting their natural strength, and in some cases producing new effects altogether. Tomes’ effects are extremely limited in duration, and are therefore best used when dealing with particularly deadly foes.

 

 

 

 

Seal of the Ovinomancer

Perhaps the most dreaded artifact of all is the Seal of the Ovinomancer. This terrible creation transforms an ordinary human (or a lesser monster) into a brainless sheep! Mages’ guilds have long denied the existence of these artifacts, but all evidence points to the fact of their existence.

Sadly, the Seal of the Ovinomancer is useless against the most potent of foes. Thus, a hero with this Seal could not merely approach Eidolon and transform him into a lowly sheep. Were this the case, our beloved planet would already be free of the Serpent Rider’s blighting presence.

 

 

 

 

Glyph of the Ancients

The Glyph of the Ancients is a curious artifact that behaves differently in different heroes’ hands. When activated by the Crusader, the Glyph acts as a slow-moving mine that slides across the ground toward its target–and explodes. The Necromancer drops the Glyph in place and hurries away from the spot, as it detonates in just a few short moments. The Paladin throws the Glyph like a rock and watches as it explodes into a fireball. Finally, the Assassin drops the Glyph and watches as it sprouts a magical chain that attaches to a nearby wall. The Glyph automatically explodes when anyone touches the chain.

 

 

 

 

Force Cube

The Force Cube, sometimes known as the Magical Square, is a small object that flies up to circle its owner’s head when activated. As it circles, it attacks its owner’s enemies with magical beams of light.

The Force Cube lasts for only a short while, and is therefore best activated in difficult situations.

 

 

 

 

Stone of Summoning

The Stone of Summoning allows its user to summon a giant Imp that smites his foes. This Imp cannot be directly commanded, and only remains for a short while. Therefore, as with the Force Cube, the Stone of Summoning is best used when fighting multitudes of foes.

 

^ Back to top!
Hexen 2
Game Info
General Info
Story & World
Screenshots
Reviews & Press
Insider Info
Coop fun by MrBunwah
Help Center
Raven Downloads
Game FAQ
Walkthrough
Hints & Cheats
Custom Add-Ons
Maps & Mapping
Ports
Total Conversions
Gameplay Mods
Models & Skins
Other Goodies
Expansion Pack
General Info
Story & World
Screenshots
Reviews & Press
Insider Info
Walkthrough
Hints & FAQ
Patches & More
© RGN 0.1.1 - 8
^ Back to top!