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Hexen II · Portal of Praevus

 

For those who liked Hexen II and wanted more of the same, Portal of Praevus offered 15 new single-player levels with a new storyline, new foes and an all-new character class, the Demoness.

The Portal of Praevus expansion pack includes 2 continents. The first is Blackmarsh (medieval Europe) you've seen in the original Hexen II as well, but this time it's winter and thus the look is somewhat different. The second, longer hub is Tulku (theoretically Tibetan, but it's been mixed with Indian and Chinese), featuring amazing new architecture and a cool weather effect, snowflakes.

General Info
Release Date: 1998
Publisher: Activision
Platform(s): Win9x/NT
World Type: Fantasy
Game Type: 3D First Person Shooter
Base Engine: Quake I
Source Code: Released
System Requirements
CPU Pentium 90 MHz
RAM 16 MB (32 MB)
Graphics SVGA (3D OpenGL)
Disk Space 120 MB
Sound SoundBlaster & compatibles
CD drive 2x
OS Windows 95 / NT

 

Credits
James Monroe Project Director
Kevin Schilder Project Coordinator
James Monroe Lead Programmer
Mike Gummelt Programmer
Josh Heitzmann Programmer
Josh Weier Programmer
Jon Zuk Lead Designer
Tom Odell Designer
Jeremy Statz Designer
Mike Renner Designer
Eric Biessman Designer
Kenn Hoekstra Designer
Matt Pinkston Designer
Bobby Duncanson Designer
Les Dorscheid Art Director
Kim Lathrop Artist
Gina Garren Artist
Joe Koberstein Artist
Kevin Long Artist
Jeff Butler Artist
Scott Rice Artist
John Payne Artist
Steve Raffel Artist
Eric Turman Animator
Mike Werckle Animator
Kevin Schilder Music
Chia Chin Lee Sound

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