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Hexen II · General Info

Hexen II, like Hexen, utilizes character classes and a hub system. You can play either as an Assasin, a Paladin, a Crusader or a Necromancer (with the Portal of Praevus Mission Pack, you can add a 5th character class, the Demoness). Each class has different weapons and different abilities, magical or physical. The Hub design is extensive and there is a great deal of backtracking involved in the gameplay.

Unlike previous fantasy games from Raven,Hexen II follows closely the real world by modeling Earth's early cultures (Ancient Egypt, Greece and Rome; Mezo-America and Europe of the Medieval Ages). Your goal is to defeat the last of the Serpent Riders, Eidolon (who looks a lot like the Devil of Christianity). On the way to meet him, you must first defeat the Four Horsemen of the Apocalypse (taken from the Bible as well): Famine, Death, Pestilence and War.

 

General Info
Release Date:1997
Publisher:id Software / Activision
Platform(s):Win9x/NT
World Type:Fantasy
Game Type:3D First Person Shooter
Base Engine:Quake I
Source Code:Released
System Requirements
CPUPentium 90 MHz (120 MHz)
RAM16 MB (24 MB)
GraphicsSVGA (3D OpenGL)
Disk Space120 MB
SoundSoundBlaster & compatibles
CD drive2x
OSWin9x/NT/DX3

 

Credits
Brian Raffel Project Director
Rick Johnson Lead Programmer
Ben Gokey Programmer
Bob Love Programmer
Mike Gummelt Programmer
Josh Weier Additional Programmer
Eric Biessman Lead Designer
Brian Raffel Designer
Brian Frank Designer
Tom Odell Designer
Brain Pelletier Art Director
Shane Gurno Artist
Jim Sumwalt Artist
Mark Morgan Artist
Kim Lathrop Artist
Ted Halsted Artist
Rebecca Rettenmund Artist
Les Dorscheid Artist
Mike Werckle Animator
Brian Schubart Animator
Jeff Dewitt Cinematics
Jeffrey P. Lampo Cinematics
Kevin Schilder Music, Sound
Chia Chin Lee Sound

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