Q: Man, I get whomped when I try to clear out the monsters guarding the defiled altar in Hub 5. Any suggestions?
A: Yeah. Try throwing a summoning stone through the teleporter leading to the room. It'll activate on the other side, and you can just sit back and listen to the sounds of carnage.
Q: There's a room in the Dark Mage's Tower (Hub 5) with an indestructible desk, a candle, and a ledge that I can't seem to get up to. Is there any way up there?
A: Yep. When you get the ring of flying later in this level, you can be quick and fly back to that room and up onto the ledge. You can also use the prybar found in the Underhalls to pry open the jammed door in the Dark Wizard's lab, which will lead you there, too (in fact, you have to do this on the highest difficulty setting).